Visual Effects

I have been making VFX effects using Unity particle system, Unreal Cascade and Niagara. I'm also familiar with lighting systems in both engine.

Unreal Cascade Fire Explosion AOE Effect

Rainy effects for One Small Act , a interactive installation for Children's Museum.

Recreation of Rain Fire, Unreal Niagara

A portal effect for Merlin's Beard.
Releasing curse effect created for the final battle.

Eroding Effect, Unreal Niagara

A series of cartoon sprite effects for Caffeine High , a multiplayer game. ​​​​​​​
Dizzy cup
Dizzy cup
Frozen cup
Frozen cup
Leading
Leading
Get coffee
Get coffee
Shielded
Shielded
I did a VR VFX independent study to research on VFX creation pipeline in unreal and 
explore constraints and methods for creating VFX in VR. Below are some of the sample works I created after research. 
Some other random effects:

Unity Healing Circle

Unity Water Effect

Unreal Vanishing Material
Unreal Vanishing Material
Unreal Niagara Waterdrop
Unreal Niagara Waterdrop
Unreal Cartoon Campfire
Unreal Cartoon Campfire
Blood Splash
Blood Splash
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